newsWhat to know what is happening at NMG? Then this is the place to be. You can regularly check this section for updates or you can subscribe to our mailing list an let us email you when something new is about to happen!


Prepar3D V4 Compatibility with our airport scenery

We are aware of the statement made by Robert Randazzo of PMDG on the 14th of June 2017. The statement made was about developers simply changing their installers to work with Prepar3D V4. We gave been getting questions about it and that is why we thought it good to clarify our position on this. We […]

Our plans for the future

Since our initial announcement to cut support for FSX, FSX Steam Edition and Prepar3D V3, we have been answering multiple questions about our intentions in this matter. We would very much still like to end support for FSX, because it is such an old program (2005 edition) and no longer capable of using the latest […]

Prepar3D and X-Plane conversion progress (21 June 2017)

We have updated the following packages for use in Flight Simulator X, Flight Simulator – X Steam Edition, Prepar3D V4 and X-Plane 10.50. Africa Terrain Mesh V1.4.2 (FSX/FSX-SE/P3D only) South African Navigation Beacons 2017 (FSX/FSX-SE/P3D/XP10) Bloemfontein International V1.2.1 (FSX/FSX-SE/P3D/XP10) Cape Town International V4.3.1 (FSX/FSX-SE/P3D/XP10) What has changed: Africa Terrain Mesh now contains 99% Prepar3D V4 code. […]

Announcing Prepar3D V4

Lockheed Martin is proud to announce that the next generation of simulation and training will start on May 30, 2017 with the public release of Prepar3D v4. The release culminates over eight years of Lockheed Martin development and welcomes major enhancements and new capabilities. Prepar3D v4 completely changes the simulation landscape with a comprehensive baseline […]

Dovetail’s Flight Sim World

Those of you who are following social media will probably know about PMDG’s Announcement on AvSim and FroogleSim’s News on YouTube. If you do not, then continue reading! You can read PMDG’s Announcement on AvSim and FroogleSim’s News on YouTube by clicking on the links provided. To sum these two articles up, it seems that […]

Website technical issues

We suffered some minor website errors after a software update on our website during the last few days. Some of you have reported this to us and we are very grateful for this! We are happy to report that all the errors have now been fixed. The result is a system that now runs smoother […]

Why we do not design highly detailed airports

A question that often comes up is why we do not design highly detailed airports such as the likes of Fly Tampa. Before we can answer this question, we first need to take you through the process before any physical designing starts. Before we start with any airport project, a financial analysis is performed. We […]

OR Tambo texture update underway

We are working on a texture update for OR Tambo International Airport. We have no set release date for this update, but you may watch this space for details! Many of the buildings for OR Tambo was designed several years ago and these have never been redone. The original buildings were of simple design with […]

Support system upgrade

Our support system has received a complete overhaul! The system is now much better and more user friendly than before! Support Tickets are now listed on your account page after you have logged in. You can go back and view all the support requests that you have send in. This will greatly reduce the number […]

South African Small Airports Volume 2 RELEASED!

The second volume of our Small Airports Series has been released! This package contains six airports in the Western Cape, Cape Town area of South Africa. The airports covered by this package are as below. DELTA 200 (FADX) DIEMERSKRAAL FISANTEKRAAL (FAFK) GROOTFONTEIN SA (FAGF) MORNING STAR STELLENBOSCH (FASH) The package is compatible with Flight Simulator […]