News

newsWhat to know what is happening at NMG? Then this is the place to be. You can regularly check this section for updates or you can subscribe to our mailing list an let us email you when something new is about to happen!


 

Cape Town Intl Airport V4.4 Released

An updated version of NMG Cape Town Intl Airport for FSX, FSX Steam Edition and Prepar3D has been released and can be downloaded from our website now! First of all, we have replaced the photo real ground layer with a new updated version. Please be aware that from here on our airports will no longer […]

Major changes in the way we handle downloadable products

We have started to implement  some major changes in the way we will handle downloadable products from here on. If you own any downloadable product bought from us, then please read this article as it contains important information relevant to you. The changes below will be implemented as we convert/update all our airport packages. Some […]

Bram Fischer Intl Airport V1.3 Released

An updated version of NMG Bram Fischer Intl Airport for FSX, FSX Steam Edition and Prepar3D has been released and can be downloaded from our website now! First of all, we have replaced the photo real ground layer with a new updated version. Please be aware that from here on our airports will no longer […]

Changes to the delivery of downloadable products

We are going to implement some changes regarding the way we deliver downloadable products from the 1st of August 2017 We will first implement a download counter to all downloadable products. From the 1st of August all downloads will be limited to three downloads per software package per customer. Please BACKUP your software as we […]

Durban International Airport for Prepar3D V4

We have completed our first airport for Prepar3D V4! We deliberately chose the old Durban airport as a test to experiment on while we learn how the new Prepar3D V4 SDK tools work. We have to admit that the effects is quite spectacular. We understand now why just adjusting our installers for Prepar3D V4 would […]

Our first Prepar3D V4 package is now available

We have released our first Prepar3d V4 package. This package has been designed for Prepar3D V4 using the Prepar3D V4 SDK! As we have mentioned in our earlier posts, we will from here on concentrate in bringing your Prepar3D V4 specific scenery that has been developed using the Prepar3D V4 SDK. To do this, we […]

Prepar3D V4 Compatibility with our airport scenery (UPDATED)

In our previous message about airport sceneries compatibility with Prepar3D V4, we stated that our scenery is compatible with Prepar3D V4, which is still true. We have however discovered a few things that we will need to address with immediate effect. We have halted the conversion of our installers to Prepar3D V4 as most of […]

Prepar3D V4 Compatibility with our airport scenery

We are aware of the statement made by Robert Randazzo of PMDG on the 14th of June 2017. The statement made was about developers simply changing their installers to work with Prepar3D V4. We gave been getting questions about it and that is why we thought it good to clarify our position on this. We […]

Our plans for the future

Since our initial announcement to cut support for FSX, FSX Steam Edition and Prepar3D V3, we have been answering multiple questions about our intentions in this matter. We would very much still like to end support for FSX, because it is such an old program (2005 edition) and no longer capable of using the latest […]

Prepar3D and X-Plane conversion progress (21 June 2017)

We have updated the following packages for use in Flight Simulator X, Flight Simulator – X Steam Edition, Prepar3D V4 and X-Plane 10.50. Africa Terrain Mesh V1.4.2 (FSX/FSX-SE/P3D only) South African Navigation Beacons 2017 (FSX/FSX-SE/P3D/XP10) Bloemfontein International V1.2.1 (FSX/FSX-SE/P3D/XP10) Cape Town International V4.3.1 (FSX/FSX-SE/P3D/XP10) What has changed: Africa Terrain Mesh now contains 99% Prepar3D V4 code. […]