Announcing Prepar3D V4

Lockheed Martin is proud to announce that the next generation of simulation and training will start on May 30, 2017 with the public release of Prepar3D v4. The release culminates over eight years of Lockheed Martin development and welcomes major enhancements and new capabilities.

Prepar3D v4 completely changes the simulation landscape with a comprehensive baseline update to a 64-bit architecture. Higher resolution visuals, more objects, increased data precision, larger scenarios, and improved performance are now all possible at levels never seen before in the product’s history. The sky’s not the limit!

Additionally, the release brings dynamic lighting, rain/snow particles, global 3D trees, a fully reworked software development kit (SDK), new default vehicles, and countless improvements.

Prepar3D v4 will be available directly from on May 30, 2017 at 2:00pm EST.

From our side, we will offer free upgrades to the new version of Prepar3D V4. We will however phase these upgrades in as time progresses. The free updates will therefore not be available from day one. We will however update our Scenery Library for Prepar3D V4 as soon as possible after the release so that you will be able to copy the scenery files over to the new version on your own. We do not anticipate any conversion glitches as we have for the past few years been using native Prepar3D coding in all our scenery packages.